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The download links, provided on this page, are for studio+ license holders changes since last release updated to blender 4.2.1 update to octane 2024.1 fixes since last release fixed empty mesh problem caused by wrong shader index fixed redundant updates caused by false positive shading updates you can read about new features of. Before the very first rendering you should fill in the server address Spacmouse blender octane builds by interelectronix 0 replies 4941 views 1403 topics page 1 of 57
Blender debuts new features, improved performance and better UI
The download links, provided on this page, are for studio+ license holders changes since last release updated to blender 4.5.1 added support of octane camera projection and transform nodes added support of geometry group node support in shading system added the toon edge shading kit in the preferences panel On the otoy website it says The download links, provided on this page, are for studio+ license holders changes since last release updated version number to 30.3 updated to blender 4.4.1 fixes since last release fixed
Orbx exporter cannot work with objects with render mode settings fixed
Launch blender and from preferences/addon, install the octane for blender addon select file/new/octane default startup quit blender launch blender again now you can use octane on the most current official blender version Currently considering same problem… 1st M4 max = 546 gb/s m4 pro = 273 gb/s in my tests on m3 pro 48gb, the bandwidth of 150gb/s was not good for blender realtime rendering, m4 pro 273gb/s is markedly better But it is not m4 max 546gb/s… i think perhaps the 546gb/s 36gb is better for that reason
But also more gpu cores 12 more cores… it’s in a laptop format, so. Uninstalled and reinstalled clean etc The download links, provided on this page, are for studio+ license holders changes since last release updated octane default startup scene supported multiple node groups in the same shader node tree updated the subtype of some texture layer nodes, changing from float to percentage fixes since last release fixed viewport render.
This was working fine, but now when i try to render an object i'm now getting a message that says
Not connected (also server error) When i click activation state nothing happens